Final update: changed the loading screen to have a link to the followup game (where I'm adding all the features and content I didn't have time for during the gamejam): https://tmachine.itch.io/shadowlink-2025
Work in-progress: new build now uses ChatGPT to power the NPC characters - so they'll respond to any/everything you say, and it can be a bit easier getting info out of them (you don't have to use the magic keywords any more). I'm gradually converting the existing missions so that they work with the new AI-powered NPCs. Aiming for a new release in jan 2025.
all windows are resizable, position them wherever is convenient
if you close a window and re-open it, it will re-use the previous position BUT ALSO save that position (even after reloading the page/browser)
you can change volume, mute, using the settings in bottom left, or switch tracks
every server has a 'shellinfo' command if you can login. servers running 'bash' have more commands available, and support tab-autocomplete to automatically fill-out possible commands (just like a linux shell) - saves a lot of typing
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Final update: changed the loading screen to have a link to the followup game (where I'm adding all the features and content I didn't have time for during the gamejam): https://tmachine.itch.io/shadowlink-2025
Work in-progress: new build now uses ChatGPT to power the NPC characters - so they'll respond to any/everything you say, and it can be a bit easier getting info out of them (you don't have to use the magic keywords any more). I'm gradually converting the existing missions so that they work with the new AI-powered NPCs. Aiming for a new release in jan 2025.
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